
 var imgArray = new Array()
 var setTime24 = 1 

function initializeImgClock(){
  var i = 0
  for(i=0; i<10; i++){
    imgArray[i] = new Image(20,25)
    }
  imgArray[0].src = "../grafik/klocka/0.gif"
  imgArray[1].src = "../grafik/klocka/1.gif"
  imgArray[2].src = "../grafik/klocka/2.gif"
  imgArray[3].src = "../grafik/klocka/3.gif"
  imgArray[4].src = "../grafik/klocka/4.gif"
  imgArray[5].src = "../grafik/klocka/5.gif"
  imgArray[6].src = "../grafik/klocka/6.gif"
  imgArray[7].src = "../grafik/klocka/7.gif"
  imgArray[8].src = "../grafik/klocka/8.gif"
  imgArray[9].src = "../grafik/klocka/9.gif"
  jsImgClock24hr()
  }

function jsImgClock24hr(){

  var time = new Date()
  var hour = time.getHours()
  var minute = time.getMinutes()
  var second = time.getSeconds()
  var sec = 0
  var sec10 = 0
  var min = 0
  var min10 = 0
  var hr = 0
  var hr10 = 0
   
  sec10 = Math.floor(second/10)
  sec = second - sec10 * 10
  document.img24Sec.src = imgArray[sec].src
  if (sec==0  || setTime24==1){
    document.img24Sec10.src = imgArray[sec10].src
    min10 = Math.floor(minute/10)
    min = minute - min10 * 10
    document.img24Min.src = imgArray[min].src
    if (min==0  || setTime24==1){
      document.img24Min10.src = imgArray[min10].src
    	hr10 = Math.floor(hour/10)
    	hr = hour - hr10 * 10
      document.img24Hr.src = imgArray[hr].src
      document.img24Hr10.src = imgArray[hr10].src
      setTime24 = 0
      }
    }
   id = setTimeout("jsImgClock24hr()",1000)
   }

